.TuG.Beaver Posted April 19, 2010 Report Share Posted April 19, 2010 A changelist and details of the upcoming R7 & R10 client & server patches has been released on the EA forums today. Details below of the changelogs for both. In the mean time here is the R7 client changelist. MP – New Server browser MP – Added 15 second spawn timer for Conquest/Rush gamemodes at the start of round to prevent high end machines getting the upper hand before other machines load in. MP – Crash fixes relating to ALT+TAB at different times throughout the game MP – Hang fix when trying to connect to a full server multiple times MP – Deletion of soldiers now possible through the account pages in game MP – Removed screen flash during loading MP – Added support for colour blind players MP – Fixed crashes relating to faulty server banners MP – Servers closing during connection no longer cause the client to hang MP – Auto team swap reflects correctly in the scoreboard MP – Fixed scoreboards when switching teams before spawning MP – Rush scoreboards fixed MP – Veteran ranks no longer display as “12” MP – Isla Innocentes MCOM building fixed where knifing the fence would destroy the building MP – Logout/Login button correctly reflects the player status MP – Added minimum number of players needed to start a round MP – Isla Inocentes welcome message on the loading screen now fits the text box area MP – Reduced the brightness in Russian vehicles MP – Medic gadgets now display correctly if the defib is not unlocked MP – Server filter options are remembered MP – Punkbuster filter now works as intended MP – Scroll bar no longer overlays the Join Server button in the friends list panel MP – CANCEL server refresh is implemented MP – Zooming in on a friendly using the SAIGA no longer causes the crosshair to disappear MP – The chat no longer displays the incorrect player name when appearing MP – FoV switches to the default value of 55 when entering vehicles to prevent graphical glitches caused by wider FoV settings. The custom FoV returns when exiting vehicles. MP – FoV no longer causes the UAV station to rotate MP – Fix to correctly display the unlock progression at the end of round MP – Chat functionality will no longer freeze after writing a partial message at the end of round MP – One account can no longer connect to the same server multiple times MP – Squad Death Match is correctly named during loading MP – Server browser no longer gets a bad FPS when filtering Conquest MP – Server info banners correctly clear between displays MP – Setting display settings which the system hardware can not handle no longer makes the game unusable MP – Correct camera collision for vehicles' heavy machine gun MP – Game no longer crashes if the player sends a message in the loading screen MP – Trying to join a full server no longer causes the game to hang on Please Wait message MP – Most server filter options are remembered it doesn't remember the setting in dropdowns MP – Kit/gadget loadout saved between sessions SP – Fixed crashes when patching and trying to resume a campaign (there is now a message that you need to re-play the latest mission from the beginning) SP – Fixed a crash after the “Upriver” mission end cinematic SP – Supply create at “Resupply at Flynn’s create” objective now supplies weapon ammo SP – Hang fix when reaching the objective “Destroy Enemy Zu23” SP – Fixed hang after “Storm Cockpit” objective SP – Changed melee attack raycast to be detailed SP – Game no longer crashes when transitioning between SP_03B to SP_04A when installed in Polish SP – Game no longer crashes when killed by the first two enemies in the trenches on SP_01 when installed in Italian Here is the R10 Server changelist Punkbuster is required ON for ranked servers Ranked servers cannot be started with a password Autobalance message goes to text-chat instead of in the middle of the screen Added weapon balance tweaks to a number of weapons – we are eagerly awaiting feedback! We aren't going to tell you what weapon balance tweaks we have done, we want your unbiased views on the changes before we detail what has changed. Link to comment Share on other sites More sharing options...
.TuG.Bulldog Posted April 20, 2010 Report Share Posted April 20, 2010 Yes !!! Double Yes "Kit/gadget loadout saved between sessions" Triple Yes! "Added weapon balance tweaks to a number of weapons – we are eagerly awaiting feedback!" Booooo "Added minimum number of players needed to start a round" no more free Bombing runs on empty servers to boost stats Link to comment Share on other sites More sharing options...
.TuG.Beaver Posted April 20, 2010 Author Report Share Posted April 20, 2010 Booooo "Added minimum number of players needed to start a round" no more free Bombing runs on empty servers to boost stats lol, yep - apparantly they only let this slide for now as they had more important things to fix!! The min number of players to properly start a round is now 4 - so you can still run around and cap stuff and kill, but no points are able to be added to your stats until the round is started proper with 4. Link to comment Share on other sites More sharing options...
Recommended Posts
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now