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Everything posted by .TuG.Beaver
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TuG Firefight - v1 Released
.TuG.Beaver replied to .TuG.Beaver's topic in GR:AW 2 - Map/Mod Release Announcements
If you would like to discuss this release, please use the following thread: TuG FireFight - v1 Discussion -
This thread is for discussing the release of TuG Firefight v1.0 Please use this thread to talk about things you like or installation experiences etc., but please do not use this thread to post troubleshooting queries or bug reports. These threads tend to grow very large and bug reports etc. tend to become lost and will not get attention from the support or development team. All bug reports should be done via our Project Tools here.
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We are pleased to announce the v1.0 release of the TuG Firefight game-mode for GR:AW2. .TuG.Tinker has worked hard over the last few weeks with some great help & support from GRIN_Wolfsong (Thanks dude!) to get this ready. This v1.0 release includes 8 FireFight maps: City (Night) Dam (Night) Lagoon (Day & Night) Timber (Day & Night) The Cut (Day & Night) Download via our 'Downloads Section': Downloads Note: All Bugs should be reported via our Project Tools here. 10/09/2007 - v1.0 - Initial Release. Thanks & enjoy!
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No point in asking, as you wont be joining.
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Hi Connnor, Sorry but our min age is 18+ for joining.
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Ooops I did it again...
.TuG.Beaver posted a topic in Computers / Consoles / Mobile Phones / Gadgets
I decided my old 17" TFT for my gaming PC was just too small sitting next to my nice shiny new HP w2207 22" widescreen TFT, so what did I do? Yep, I went and bought another shiny new HP w2207 22" widescreen TFT for my gaming rig & now I have 2 sitting side by side on the desk & it's a truly awesome sight to see. -
TuG TvT MapPack1 - Beta1 Released
.TuG.Beaver replied to .TuG.Beaver's topic in GR:AW 2 - Map/Mod Release Announcements
If you would like to discuss this release, please use the following thread: TuG TvT MapPack1 - Beta1 Discussion -
This thread is for discussing the release of TuG TvT MapPack1 Beta1. Please use this thread to talk about things you like or installation experiences etc., but please do not use this thread to post troubleshooting queries or bug reports. These threads tend to grow very large and bug reports etc. tend to become lost and will not get attention from the support or development team. All bug reports should be done via our Project Tools here.
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We are pleased to announce the 1st public beta release of the TuG TvT MapPack1 .TuG.brok21k & .TuG.Beaver have been working away over the last few weeks figuring out how the editor works & what goes where in the XML's. This Beta1 release includes 4 maps with TvT 3 gamemodes: The Dam (Day) - TDM / S / HH The Dam (Fog) - TDM / S / HH The Villa (Day) - TDM / S / HH The Villa (Night) - TDM / S / HH Download via our 'Downloads Section': Downloads Note: All Bugs should be reported via our Project Tools here. 05/09/2007 - Beta1 - Initial Beta Release. Thanks & enjoy!
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Hi Connor, Sorry bud, but our age limit for joining the team is 18+ Regards Beaver.
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Both emailed this evening.
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Please welcome 2 new recruits to our GR:AW2 team. .TuGr.Leon .TuGr.Yog They are both originally from cert-clan (old ghost recon team) and are joining us for some serious match fun.
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Hi guys, Will send you both emails shortly with what happens next.
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TuG Firefight - Beta1 Released
.TuG.Beaver replied to .TuG.Beaver's topic in GR:AW 2 - Map/Mod Release Announcements
If you would like to discuss this release, please use the following thread: TuG Firefight - Beta1 Discussion -
This thread is for discussing the release of TuG Firefight Beta1. Please use this thread to talk about things you like or installation experiences etc., but please do not use this thread to post troubleshooting queries or bug reports. These threads tend to grow very large and bug reports etc. tend to become lost and will not get attention from the support or development team. All bug reports should be done via our Project Tools here.
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TuG Firefight - Beta1 Released
.TuG.Beaver posted a topic in GR:AW 2 - Map/Mod Release Announcements
We are pleased to announce the 1st public beta release of the TuG Firefight game-mode for GR:AW2. .TuG.Tinker has worked hard over the last few weeks with some great help & support from GRIN_Wolfsong (Thanks dude!) to get this ready. This Beta release includes 6 maps (Night & Day versions) with the FireFight mode, along with 3 bonus levels for OGR_Coop, featuring alternate settings for the existing 3 OGR maps. Download via our 'Downloads Section': Downloads Note: All Bugs should be reported via our Project Tools here. 01/09/2007 - vBeta1 - Initial Beta Release. Thanks & enjoy! -
Congrats to .TuG.Dogs on becoming a full member of the team.
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Please welcome the last of the old Team Rememberance old-gits to our family... Be upstanding for: TuG.Talon as the latest addition to the co-op team. Welcome.
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Hi Talon, Havent forgotten about you, just been super distracted with other things. Will get you sorted out shortly.
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TuG - The Dam 01 [TDM / HH / S]
.TuG.Beaver replied to .TuG.Beaver's topic in GR:AW 2 - Map/Mod Suggestions & Feedback
Thats only in the editor it looks all wrong - once its exported to the game & the light maps,etc are created properly - it should look fine. -
TuG - The Dam 01 [TDM / HH / S]
.TuG.Beaver replied to .TuG.Beaver's topic in GR:AW 2 - Map/Mod Suggestions & Feedback
Sure thing - it'll be just 1 .bundle file when finished to plonk into the custom_levels folder....