-
Posts
6,064 -
Joined
-
Last visited
-
Days Won
1
Content Type
Profiles
Forums
Events
Everything posted by .TuG.Beaver
-
Here's the new sigs for everyone. Team Managers: GR:AW Team: CS:S Alpha Team: CS:S Bravo Team: CS:S Charlie Team:
-
.TuG. GR:AW Server - Live Soon!
.TuG.Beaver replied to .TuG.Beaver's topic in Ghost Recon: Advanced Warfighter (GR:AW)
Update #2 - Pooooooop!! The server decieded to do its automatic updates at 3am (which I totally forgot about) and rebooted itself afterwards, thus stopping my upload, otherwise it might have finished. I've got just over 800mb left to upload, which I will do this evening when I get home from work - should only take a couple of hours. -
Some of you might have noticed a new addition to the forum, just below the list of forums. It's a shoutbox - basically any registered members can use it. It uses AJAX so should update automatically for anyone using it. Use it for whatever you want - chatting, etc. Let me know if you have any problems.
-
You guys thought I'd forgotten about them didnt you.... ....well to be honest, I did forget about finishing them off & posting them up. Hopefully this week I should get a couple of free hours to finish them off. To remind everyone of the themes, there are CS:S & GR:AW styles. Examples CS:S Example GR:AW
-
I just edited the link in your sig (inside the IMG tags) and it works ok, as you can see.
-
.TuG. GR:AW Server - Live Soon!
.TuG.Beaver replied to .TuG.Beaver's topic in Ghost Recon: Advanced Warfighter (GR:AW)
512KBs I split the upload into 4 files - 3x 700mb & 1x 380MB. So far I've upload 200MB of the 380MB file in just under 1 hour. I'll leave the rest going over night & all should be good for installing it tomorrow evening when I get home from work. -
.TuG. GR:AW Server - Live Soon!
.TuG.Beaver replied to .TuG.Beaver's topic in Ghost Recon: Advanced Warfighter (GR:AW)
Update #1 I have to upload the entire GRAW folder to the server. Started this evening @ 9pm UK time.......... -
Once I've figured out whats required to run the dedicated server properly & uploaded all the right files to our box, the .TuG. GR:AW server will be online. Its' possible I'll need to upload the entire GR:AW install folder, which is approx 2-3gigs, so I may need to upload it over a couple of nights. Watch this space!
-
Patch Is Out !!!!
.TuG.Beaver replied to .TuG.JJUK's topic in Ghost Recon: Advanced Warfighter (GR:AW)
Full Patch Details... -
Patch Is Out !!!!
.TuG.Beaver replied to .TuG.JJUK's topic in Ghost Recon: Advanced Warfighter (GR:AW)
Ty - was just gonna post this.... -
According to a translated post that went up on friday in the french forums at ubisoft, the MP3 patch should be this week. Woot!!
-
Hey love. Thanks for the info. If you want to play GR:AW with some cool peeps, then you should come & join us.... we will be supporting/playing GR:AW properly & our server will be up just as soon as the dedicated files are out.
-
-
1.23 Beta Update
.TuG.Beaver replied to .TuG.Beaver's topic in Ghost Recon: Advanced Warfighter (GR:AW)
Replies all put back by me & thread re-opened. It did go off topic a tad. But I dont think it warranted closing and deleting the replies. We love to thrive on taking the piss with each other. Everyone knows Leethp Potter is always wrong!! -
.TuG. CS:S Public Server - Custom Maps
.TuG.Beaver replied to .TuG.Beaver's topic in Counter-Strike: Source
Not sure why buzzkill or repub arent appearing in the map list - they are definatelty installed on the server. Plus, the dl of fy_poolparty didnt work - so I got the nearest map by the same person & installed that. poolday is just an updated version practically. -
We hve decided to try a few custom maps on our public server along with the regular maps & the map rotation has been updated with the following: 1. aim_ak_colt 2. aim_usp 3. fy_buzzkill 4. fy_poolday_reunion 5. fy_repub You can download the custom maps from our files section here: http://www.tugteam.com/forums/downloads.php?do=cat&id=5
-
It appears the people who got into the recent BETA for the final GR:AW MP Pack are happy with whats been shown. Take a look at the comments in this thread over on GR.net for some feedback. http://www.ghostrecon.net/forums/index.php?showtopic=38465&st=0 Look's like we should be getting the things we asked for.
-
Its not Mort or anyone attacking the forums. I'd say it's "Operator Error".
-
Nope - no problems with the db - I haven't restored anything.
-
Yep, UBI have announced they are looking for Beta tester for the 3rd & final map pack coming soon (with siege mode)... Details: There's also a discussion thread over on GR.net about it too: http://www.ghostrecon.net/forums/index.php?s=&showtopic=38188&st=0&p=410300entry410300
-
As the forums have been updated, I also needed to update the Gallery too. It's now updated to the latest v2.0 BETA 1 that works with the new forum version. Please let me know if you have any problems. Thanks.
-
Hey guys, Just to let everyone know that the forums have been updated to the latest version of vBulletin - v3.6.0 There are a few new features & changes in this version compared to the old version, so keep an eye out for anything broken. If you have any problems with any part of the forum, please let me know ASAP & I'll take a look at it & try to fix things. Thanks.
-
Someone sent this to me at work - I laughed for hours.... PerfectDay.pdf
-
GR:AW v1.21 Patch Released
.TuG.Beaver replied to .TuG.Beaver's topic in Ghost Recon: Advanced Warfighter (GR:AW)
I think someone is excited. -
GR:AW v1.21 Patch Released
.TuG.Beaver replied to .TuG.Beaver's topic in Ghost Recon: Advanced Warfighter (GR:AW)
I'd love a server up too - but unfortunately - you need a bloody dx gfx card in the server box at the moment to run with the retail files in dedicated mode. Our dedicated box doesnt have an uber gfx card. When they release the proper 'standalone dedicated server files' shortly, then we'll be able to run our own server. At the moment - we're stuck with running it of home PC's.