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Everything posted by .TuG.Beaver
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Yay - We're running version 2 of TS Server - so head to teamspeak.org and get the latest Client version. TS2 Server IP: 66.250.220.147:8804 (Port No is important)
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Leethp & Monk sigs added.
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The TUG #2 - Adversarial has now been updated with a proper config. It should be on TeamDeathMatch (is that correct?) - so let me know if there are any problems.
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I decided to go with a different script for controlling the downloads rather than using in-built php-nuke downloads module. The new downloads is now listed on the site left navigation and top and links here: http://www.clantug.com/modules.php?name=PaFileDB I'm in the process of modding a template and then will be adding the following sections. 1. Ghost Recon 2. Raven Shield 3. Soldner:Secret Wars 4. Misc. (All other stuff) There will also be some private downloads too, match replays etc - availbale when u login. Watch this space for more details.
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Yay, we now have 2 Raven Shield Server. I changed the COD server to an RvS server as we didnt use it. New server details are as follows: 1. TUG #1 - Co-op Server IP: 69.28.241.150:12221 Web Admin Page: http://stats.trinitygames.com/tug/server.p...p=69.28.241.150 2. TUG #2 - Adversarial Server IP: 69.28.241.150:14444 Web Admin Page: http://stats.trinitygames.com/tug/server.p...p=69.28.241.150 Hope you enjoy. I'll be configuring each one over the next couple of days.
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Slight update - I removed all the game Icons today - just waiting until we see who drops into which Division(s) and then will add back as required.
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Seeing as we've moved on from CoD just now and werent using the CoD server - I have had it changed over to a Raven Shield server - a new IP an details will be posted shortly once its up and running. This 2nd RvS server will be adversarial mode and used for matches etc.
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Due to the expansion of TUG and the fact that we now like to play other games too - not just Ghost Recon - we have decided to set-up a new structure and have introduced 2 new Divisions and will be actively recruiting for them. We are still the same bunch of nice guys, who like to have fun! Here's the new structure. 1. Ghost Recon Division - Captain: TBD 2. Raven Shield Division - Captain: HeLLduB 3. Soldner:Secret Wars Division - Captain: TBD I'll be making some more announcements soon about each of those divisions.
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Hey Leethp - welcome to our party.
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While playing this evening, Bulldog & I messed about with the Sniper Kit and how to combat it. Here's what we found. 1. Screenshot 1 - I'm standing direcrtly in-front of bulldog who is kneeling down. 2. Screenshot 2 - Magically he appears when I put my IR Goggles on. These things have a range of about 25-50metres I think.
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Yay - all sigs are now fininshed. I'll update as required.
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I have updated the vWar Icons, here: http://www.clantug.com/modules.php?name=vWar&mod=member I have also added some other games to the list. ALL TUG Members - please follow instructions in this thread: http://www.clantug.com/forum/index.php?sho...view=getnewpost Thanks.
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As far as I know - I cant embed a link in a gfx file, but u can add a link to the gfx if u use it on some-elses site and then link back here.
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Having found some nice photoshop tutorials and me starting to like using PS, I decided to re-design our sigs. I will be adding little icons to the top left of each sig to represent the games each person plays - just like the team roster page, here: http://www.clantug.com/modules.php?name=vWar&mod=member Hope you like em. I'll be posting up in alphabetical order when I finish each one.
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Yes we do Defcon - we have a server running co-op mode doing Tango Hunts - its fun.
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Here's the changelist for the upcoming patch - I see they have an anti-cheat in there too. Changelist for the upcoming Patch Hi! This list shows you the changes that are already in testing. More changes/additions are under consideration and in the works. We will ammend this list as work continues. Additional information on each item which is in currently in testing, which we are working on and those who we consider for the next update will be provided soon. A new Update/Patch section on the official website will be opened soon which will inform you of any changes of our update plans. Changelist for the upcoming patch: General: - improved network performance for vehicles - single player: fixed error in political system, which spawned only us units as enemies - adjusted the 3rd person camera for all vehicles - loading times have been decreased - mapload time when joining a server decreased, ie. disconnect wait time reduced - fixed the client and server crash - anti cheat "WACHE v2" has been activated, Wache stands for Wings Anti CHEat Protection - added selectable actions on detecting user with modified data (mod or cheats) - no accounting for players with modified data (TKs, money, points etc.) - fixed incorrect lighting on soldier-models if NightVision is activated Gameplay: - added different color-formatting to killmessages - no money bonus after healing yourself with the medi-kit - fixed terminal in 'Finding Lenin' map, both teams are now able to buy Tanks - messages sent by the server are now localized depending on client's language - fixed list-selection in vote-menu - disabled text colorization abuse - WACHE v2 activated: * detection of players with modified weapons, vehicles or soldiers * various server-controlled actions on cheat-detection via web-interface Vehicle/Jets/Helicopter: - increased maximum possible flight height - changed 3rd person camera for jets - HUD extensions for jets and helis are hidden in 3rd person mode - fixed glitches in cannon camera for some helis/jets - extended HUD functionality for jets/helis - fixed impact on terrain for vehicle and damage calculation - improved physics calculation, new driving-physics implementation for all vehicles - physical properties for vehicles adjusted to new system - colliding jets/helis will now be both destroyed CommanderMode/PlayerMap: - known commander mode crash fixed - added toggle for fullscreen/windowed playermap - fixed icon display for user sitting in a vehicle - fixed a server-crash during activated CommanderMode - you can now chat in Commander Mode - Bots can use vehicle-weapons properly - fixed display of request-icons outside the visible map-area - changed color and description of exit-button in team-equip menu - added player map option for the commander, press 'k' to open normal player map, 'm' for commander-mode - new player-icons for map - Commander is able to store team member selections on keys - Playermap can optionally show playernames of your own team now - Commander is able to store his satellite view positions on keys - Your position on the playermap has now an arrow with your view direction Soldier: - new animations for idle-animations for different weapons - rotation mismatch fixed after wall-climbing - after leaving a vehicle, the look direction of the player won't flip randomly - fixed multiple collision issues with soldier (hang-sliding in free-fall animation etc.) - reduced animation effects on camera in 1st person view Weapons: - reduced sound-volume and distance of distant rifle effects - fixed a 'no-particle-effects' bug if you fired weapons on a close target - several sound fx adjustments as volume and distance settings Misc: - task-switch fix during loading screen - mouse sensitivity settings has been adjusted/increased - added 'Restore Defaults' to controller settings - added 'Air Brake' to flight-controller - replaced 'Alternate Fire' with 'Look' in flight-controller menu - font-size of console text can be set in user.ini (Console.FOnt.Size = x) - teamscreen play-buttons are now disabled until server responded to prevent multiple re-spawns - added '/tell' command to send a private chat message to a player, these are displayed in green, /clantell is under consideration too - player name is now limited to 24 characters to prevent abuse in LAN games - optimized connection procedure, netcode improvements - improved packet-loss handling and reduced bandwith consumption - Multiplayer mode Hostage Rescue was changed to better manage players who kill hostages - we removed blue and red as colors for names so people dont mix them up with teams.
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Here's some screenshots I took while playing. 1. Blackhawk - Me & Benny about to take it for a spin and then jump out. 2. Got my Humvee stuck. 3. Me in a chinook having just picked up a jeep and getting ready to drop it to the ground. It exploded on impact too.
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It still has some issues, but I'm definately enjoying it. Single-player was never going to be any good as Wings always intended this to be a Multiplayer game. MP is definately fun - and once they fix some of the annoying bugs it will rock.
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Oops - I am stupid - I posted this info in an open forum - oh well - now its moved to the Allies area. DOH!
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I have my server up and running now. Managed to dl the dedicated server and get it set-up. Currently only 6 players allowed and it's passworded so we can play without hassle. Server Name: TUG Soldner Server (In in-game browser) Server Join PW: tugonly Server Admin PW: tugonly You can get to the server WebAdmin page here: http://81.99.93.184:7890 Have fun.
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Completely unimpressed... Well actually a little!
.TuG.Beaver replied to UnDyingUK's topic in Other Games - Released/Upcoming
Game play in MP is mucho funo. I'm setting up a server for it now.