.TuG.Beaver Posted August 24, 2007 Report Posted August 24, 2007 I'm currently working on a series of maps using the Dam landscape. The 01 version & gametype variants will be for TDM & is inspired by the Bridge map from Americas Army. Basically we have 2 opposing teams that spawn on either side of the Dam and will fight for control. The map is about 80% done & just requires minor adjustments such as optimising the Spawn locations, MiniMap creation & blocking off the tunnels under the mountain, and adding some fog/haze. The 02 version & variants will be based around the tunnel complex next to the Dam and offer CQB fun. Attached below are some thumb screenshots from in-game testing (click links for larger image) Full Size Screenshot 01 Full Size Screenshot 02 Full Size Screenshot 03 Myself, Brok21, Bran & Skeeta have been playing the TDM variant today & I think its owns. Will show some screens of the 02 CQB variant later too.
Hammer Posted August 24, 2007 Report Posted August 24, 2007 Looks good m8, did you have any trouble with the lighting in doors ?
.TuG.Beaver Posted August 24, 2007 Author Report Posted August 24, 2007 Looks good m8, did you have any trouble with the lighting in doors ? Havent started on the indoor version yet, but will let you know soon enough.
danhog Posted August 24, 2007 Report Posted August 24, 2007 looks the dogs bo**ocks when its ready for use to everyone, can you do some simple easy download instrutions for me to follow please
.TuG.Beaver Posted August 24, 2007 Author Report Posted August 24, 2007 looks the dogs bo**ocks when its ready for use to everyone, can you do some simple easy download instrutions for me to follow please Sure thing - it'll be just 1 .bundle file when finished to plonk into the custom_levels folder....
Hammer Posted August 24, 2007 Report Posted August 24, 2007 Havent started on the indoor version yet, but will let you know soon enough. From what i can see you will not have the same problem. I can see into the turbine house and its lit normally were as the other map im talking about even the entrance suround stands out bright against the cliff .
.TuG.Beaver Posted August 25, 2007 Author Report Posted August 25, 2007 From what i can see you will not have the same problem. I can see into the turbine house and its lit normally were as the other map im talking about even the entrance suround stands out bright against the cliff . Thats only in the editor it looks all wrong - once its exported to the game & the light maps,etc are created properly - it should look fine.
danhog Posted August 26, 2007 Report Posted August 26, 2007 Any news on the new dam map? where can 1 get the file? will need some help installing it, if someone has 10mins to help me....thxs danhog11@hotmail.com (think thats my email)
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